Item Concepts

Items/Weapons


 * District Specifigc/Genre Ratings
 * Stat Bonus
 * Damage Type
 * Damage bonus
 * Skill Bonus
 * Special actions
 * Visible EQ Lists/Inventory

Clothing/EQ Slots:
 * Head
 * Chest
 * Body
 * Hands
 * Legs
 * Feet
 * back
 * Weapons
 * Off-Hand
 * Accessories (Multiple slots for belt/jewelry/items/ect.)

Transportation

Furniture